New Team Fortress 2 Update!

Hello folks, and a very Merry Christmas to you.

Recently, TF2 has recieved a major update that is a quickfix to some major class imbalances, and a mini Engineer buff as well!

The update in a nutshell:

  • Not only sentry guns, but also dispensers and teleporter systems can be upgraded to Level Two and Level Three.
  • Spies can now regenerate cloak by picking up ammo or getting it from any source of ammo (dispensers, spawn cabinets).
  • Medics’ HUDs now display what state of distress a person calling for a medic is in.
  • Crit kills how have a nice red glow to them on the kill display.
  • Players who are overhealed now have a nice “+” swirl around them.
  • And the star of the show, Demomen’s stickies can now be broken by shooting them with a bullet based weapon. Basically, any hitscan gun.

My thoughts on this are that it all is a nice package, a nice little update to tide us over while we wait for the next major class update, which is set to be the one and only Scout. I only have two real problems with the update. One is that all teleporters continue to glow even if their respective exits were destroyed. Also, when a player is overhealed, it looks like the Spy’s disguise smoke at first glance.

All in all however, this new update was a very nice surprise.

Happy Holidays,

Panzerschrek

Gaming Lagoon

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~ by Panzer on December 26, 2008.

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